CPC G06F 3/011 (2013.01) [G06F 3/016 (2013.01); G06F 3/017 (2013.01); A63F 2300/10 (2013.01); A63F 2300/8082 (2013.01); G09G 2340/12 (2013.01); G09G 2340/125 (2013.01); G09G 2340/14 (2013.01); G09G 2354/00 (2013.01)] |
AS A RESULT OF REEXAMINATION, IT HAS BEEN DETERMINED THAT: |
The patentability of claims 1-18 is confirmed. |
Claims 1-18 were previously disclaimed. |
1. A system for presenting virtual content, the system comprising:
a wearable user device configured to display virtual content,
a display operatively coupled to the wearable user device and configured to present the virtual content to a user,
memory,
processing circuitry,
software stored in the memory and executable by the processing circuitry to render the virtual content for presentation by the display,
a gateway operatively coupled to, and distinct from, the wearable user device and configured to monitor and regulate data representing the rendered virtual content to be displayed by the software; and
a user sensing system connected to the wearable user device comprising a camera configured to detect an angular measurement of at least one eye pupil of the user,
wherein the gateway monitors and regulates the display of the data representing the rendered virtual content to allow an optimum data processing of the wearable user device based on the detected head pose or angular measurement, wherein the system is configured such that at least a portion of the virtual world changes in response to a change in the virtual world data,
wherein, in conjunction with the virtual world changes in response to a change in the virtual world data, at least a portion of the virtual world data is changed in response to a static physical object external to the user and sensed by the wearable user device,
wherein the static physical object external to the user comprises a mapped object in a physical environment in vicinity of the first user,
wherein the optimum data processing comprises prioritizing a plurality of renderings, such that processing a rendering of a dynamic virtual object is prioritized over a rendering of a static virtual object and processing a rendering of data in a field of view having less than sixty degrees forward of the angular measurement of the user's pupil is prioritized over a rendering of data outside the field of view, where the plurality of renderings are performed by the gateway device and transmitted to the wearable user device, and
wherein the change in virtual world data represents rendering at least one of the dynamic virtual object and the static virtual object with the static physical object external to the user according to a predetermined relationship.
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